My feeling is that we should never feel pressured to do anything in RP that we are not 100% comfortable with - that includes perma or torture scenes, heck even perma'ing a horse or pet you own just because someone shot it - this sort of stuff is why we have /OOC or the ability to reach out via DMs. I've had situations where if things had gone differently I would have considered perma for several of my characters that I've played so far on the server. Miguel could have perma'd a couple of times, Cliff could have perma'd once and I was VERY close to doing so but the person who shot him actually talked to me OOC and said they would prefer he survived as it would bring more RP and potential consequences that may also be what they were wanting in order to perma their own character or change their own character's arc etc.
We mustn't feel pressured to perma our character if we do not feel ready to but at the same time we also should consider some of the other aspects of our character's behaviour and what genuine repercussions those situations would invite and at what point it becomes disingenuous to continue playing that character without either a break or considering perma. Obviously if you cross people who are violent criminals or you continually provoke and posture, at some point you will likely end up in a situation where you may get incapped and a perma might be an option. It's up to us to choose whether we perma but there are other options to perma as have been mentioned previously in the thread (such as life in prison if you're a career criminal and never shown remorse or rehabilitation for your past crimes, taking an extended break with that character in a "coma" or something similar) to take your character out of the limelight for the moment.
With most of my characters I have a basic storyline or arc that I think would be nice to accomplish with that character before they get to a perma'ble state (e.g. when I would then seriously consider the next RPed incapacitation as the cause of death) - but I will also consider it closely if the situation or RP has been so good that it would feel right to perma at that point. I know this is the same for many of us on the server, if not all, but sometimes there are characters that have run their course who either need to be put on hiatus or perma'd. I will say that I have had some people I know who do not play on the server previously speak to me that I know from my days in ArmA 2/3 and DayZ RP servers who have said WWRP is like a land of "immortals" and in certain cases on this server I would agree that there are characters who realistically would have been killed off by now, but again this is not mine, nor my friend's decision on when / if someone should perma.
The key thing for us to remember is that it is never for us to decide when someone else permas, that is their decision, even if we may disagree with the idea that they have not perma'd the character where we thought they perhaps should have. By the same token though it should still be considered carefully when a scenario makes sense - as in your gang for example has been warring with another gang for some time and there's a shootout or some kind of showdown and you get incapacitated. Does it make sense at that moment to perma? Has your character served their purpose or could they serve more purpose by continuing to live on? Either way the RP needs to make sense - and the RP should always be the focus, not whether you get your "win" or "loss" (in the form of a perma on someone else's character or conversely when your character permas).
I agree with the sentiments raised before where people have stated that you should not continually go after someone if they have not perma'd to you or your group - that's FailRP and horrendously cringeworthy and smacks of a "win mentality". Get that shit out of your head and think about the storyline and what makes sense, regardless of who is on the "winning" side. I've played on a LOT of RP servers, from ArmA 2/3, DayZ, GTA V, RDR2 etc etc and there have been people I've thought "Hmmm that character really seems stale / old now and would probably be better to perma" but I would never try and force that situation upon them, certainly not more than once or by continually pursuing them. Situations like that are what cause OOC toxicity between groups / people because it's constant OOC warring trying to get each other to perma etc. We're all adults in this community and we should know when to consider perma and when not to. I admit our main characters are often characters or entities that we become very fond of but at the forefront of your mind should ALWAYS be story - if it makes sense to perma and you are comfortable with it, then do it - if not then don't! Simple.
We mustn't feel pressured to perma our character if we do not feel ready to but at the same time we also should consider some of the other aspects of our character's behaviour and what genuine repercussions those situations would invite and at what point it becomes disingenuous to continue playing that character without either a break or considering perma. Obviously if you cross people who are violent criminals or you continually provoke and posture, at some point you will likely end up in a situation where you may get incapped and a perma might be an option. It's up to us to choose whether we perma but there are other options to perma as have been mentioned previously in the thread (such as life in prison if you're a career criminal and never shown remorse or rehabilitation for your past crimes, taking an extended break with that character in a "coma" or something similar) to take your character out of the limelight for the moment.
With most of my characters I have a basic storyline or arc that I think would be nice to accomplish with that character before they get to a perma'ble state (e.g. when I would then seriously consider the next RPed incapacitation as the cause of death) - but I will also consider it closely if the situation or RP has been so good that it would feel right to perma at that point. I know this is the same for many of us on the server, if not all, but sometimes there are characters that have run their course who either need to be put on hiatus or perma'd. I will say that I have had some people I know who do not play on the server previously speak to me that I know from my days in ArmA 2/3 and DayZ RP servers who have said WWRP is like a land of "immortals" and in certain cases on this server I would agree that there are characters who realistically would have been killed off by now, but again this is not mine, nor my friend's decision on when / if someone should perma.
The key thing for us to remember is that it is never for us to decide when someone else permas, that is their decision, even if we may disagree with the idea that they have not perma'd the character where we thought they perhaps should have. By the same token though it should still be considered carefully when a scenario makes sense - as in your gang for example has been warring with another gang for some time and there's a shootout or some kind of showdown and you get incapacitated. Does it make sense at that moment to perma? Has your character served their purpose or could they serve more purpose by continuing to live on? Either way the RP needs to make sense - and the RP should always be the focus, not whether you get your "win" or "loss" (in the form of a perma on someone else's character or conversely when your character permas).
I agree with the sentiments raised before where people have stated that you should not continually go after someone if they have not perma'd to you or your group - that's FailRP and horrendously cringeworthy and smacks of a "win mentality". Get that shit out of your head and think about the storyline and what makes sense, regardless of who is on the "winning" side. I've played on a LOT of RP servers, from ArmA 2/3, DayZ, GTA V, RDR2 etc etc and there have been people I've thought "Hmmm that character really seems stale / old now and would probably be better to perma" but I would never try and force that situation upon them, certainly not more than once or by continually pursuing them. Situations like that are what cause OOC toxicity between groups / people because it's constant OOC warring trying to get each other to perma etc. We're all adults in this community and we should know when to consider perma and when not to. I admit our main characters are often characters or entities that we become very fond of but at the forefront of your mind should ALWAYS be story - if it makes sense to perma and you are comfortable with it, then do it - if not then don't! Simple.